technical management, concept development, over-all management
For the past 20 years working in game development. Profound knowledge as programmer, technical director, producer, creative director and CEO. His best known works encompass the Demonworld series and the outstanding APRGs Sacred and Sacred 2.
Currently working as product manager for social and mobile games.
story, world and character design, content creation
Started in game development in the early 1990s. Project manager for numerous game titles, CEO, marketing director. Involved in the development of the Demonworld series, Armalion and the creation of the Sacred 2 dialogues.
Currently active in online marketing.
world design, technical game design
Another old hand in the industry with more than 20 years experience in game development. Project manager of the Demonworld series, senior designer for Sacred and Sacred 2.
Currently working in the browser and social games business.
story design, content creation and world design
Experienced in content design, game writing and story lining. Actively involved as game designer at the development of Sacred and Sacred 2.
Currently freelancing in the field of game writing and content design.
Freddy Böckem Stradal
Helge C. Balzer
Michael T. Bhatty
Cisa (Community Manager)
Feline, GoldenGirl, s0nderv0gel, JaNg0
Computerspiele / Entwicklung und Vertrieb
Purweider Weg 21
52070 Aachen Germany
Fax 0049 (0) 241 9517124
E-Mail/Questions in general: firstname.lastname@example.org